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  2. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    Also, let Q = (x 1, y 1) be any point on this line and n the vector (a, b) starting at point Q. The vector n is perpendicular to the line, and the distance d from point P to the line is equal to the length of the orthogonal projection of on n. The length of this projection is given by:

  3. Intercept method - Wikipedia

    en.wikipedia.org/wiki/Intercept_method

    It was originally called the azimuth intercept method because the process involves drawing a line which intercepts the azimuth line. This name was shortened to intercept method and the intercept distance was shortened to 'intercept'. The method yields a line of position (LOP) on which the observer is situated. The intersection of two or more ...

  4. Distance between two parallel lines - Wikipedia

    en.wikipedia.org/wiki/Distance_between_two...

    the distance between the two lines is the distance between the two intersection points of these lines with the perpendicular line y = − x / m . {\displaystyle y=-x/m\,.} This distance can be found by first solving the linear systems

  5. Sight reduction - Wikipedia

    en.wikipedia.org/wiki/Sight_reduction

    In astronavigation, sight reduction is the process of deriving from a sight (in celestial navigation usually obtained using a sextant) the information needed for establishing a line of position, generally by intercept method.

  6. Microstructured optical arrays - Wikipedia

    en.wikipedia.org/wiki/Microstructured_optical_arrays

    Focal length can be calculated for the system in fig. 1 using the geometry shown in fig. 2 where it can be seen that changing the gap between the components (d+D in the figure) or the radius of curvature (R) will have a large effect on the focal length. Fig. 2- Geometry of MOA in configuration shown in fig. 1

  7. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    The mapping from 3D to 2D coordinates is (x′, y′) = (⁠ x / w ⁠, ⁠ y / w ⁠). We can convert 2D points to homogeneous coordinates by defining them as (x, y, 1). Assume that we want to find intersection of two infinite lines in 2-dimensional space, defined as a 1 x + b 1 y + c 1 = 0 and a 2 x + b 2 y + c 2 = 0.

  8. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection of a on b is a vector a 1 which is either null or parallel to b. More exactly: a 1 = 0 if θ = 90°, a 1 and b have the same direction if 0° ≤ θ < 90°, a 1 and b have opposite directions if 90° < θ ≤ 180°.

  9. Resistance distance - Wikipedia

    en.wikipedia.org/wiki/Resistance_distance

    A fan graph is a graph on n + 1 vertices where there is an edge between vertex i and n + 1 for all i = 1, 2, 3, …, n, and there is an edge between vertex i and i + 1 for all i = 1, 2, 3, …, n – 1. The resistance distance between vertex n + 1 and vertex i ∈ {1, 2, 3, …, n} is +