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  2. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.

  3. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    The integer is: 16777217 The float is: 16777216.000000 Their equality: 1 Note that 1 represents equality in the last line above. This odd behavior is caused by an implicit conversion of i_value to float when it is compared with f_value. The conversion causes loss of precision, which makes the values equal before the comparison. Important takeaways:

  4. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  5. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    It is similar to the Object class in Java or C# and is satisfied by any type, including built-in types like int. [73]: 284 Code using the empty interface cannot simply call methods (or built-in operators) on the referred-to object, but it can store the interface {} value, try to convert it to a more useful type via a type assertion or type ...

  6. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.

  7. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  8. Funny Dog Builds Snowman Just Like a Human and People ... - AOL

    www.aol.com/funny-dog-builds-snowman-just...

    Honestly, we're so impressed by the dog's snowball rolling skills. He really had the hang of it. In fact, we think this pupper could probably make a whole bunch of snow people.

  9. Strong and weak typing - Wikipedia

    en.wikipedia.org/wiki/Strong_and_weak_typing

    For example, both C++ and C# allow programs to define operators to convert a value from one type to another with well-defined semantics. When a C++ compiler encounters such a conversion, it treats the operation just like a function call. In contrast, converting a value to the C type void* is an unsafe operation that is invisible to the compiler.