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  2. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  3. Exophoria - Wikipedia

    en.wikipedia.org/wiki/Exophoria

    Exophoria. Exophoria is a form of heterophoria in which there is a tendency of the eyes to deviate outward. [1] During examination, when the eyes are dissociated, the visual axes will appear to diverge away from one another. [2] The axis deviation in exophoria is usually mild compared with that of exotropia.

  4. Convergence insufficiency - Wikipedia

    en.wikipedia.org/wiki/Convergence_insufficiency

    The symptoms and signs associated with convergence insufficiency are related to prolonged, visually demanding, near-centered tasks. They may include, but are not limited to, diplopia (double vision), asthenopia (eye strain), transient blurred vision, difficulty sustaining near-visual function, abnormal fatigue, headache, and abnormal postural adaptation, among others.

  5. Game Jolt - Wikipedia

    en.wikipedia.org/wiki/Game_Jolt

    Game Jolt. Game Jolt is a social community platform for video games, gamers and content creators. It is available on iOS, Android, on the web and as a desktop app for Windows and Linux. Users share interactive content through a variety of formats including images, videos, live streams, chat rooms, and virtual events.

  6. Prism (geometry) - Wikipedia

    en.wikipedia.org/wiki/Prism_(geometry)

    Prism (geometry) In geometry, a prism is a polyhedron comprising an n-sided polygon base, a second base which is a translated copy (rigidly moved without rotation) of the first, and n other faces, necessarily all parallelograms, joining corresponding sides of the two bases. All cross-sections parallel to the bases are translations of the bases.

  7. Contra (video game) - Wikipedia

    en.wikipedia.org/wiki/Contra_(video_game)

    System. Contra[a] is a 1987 run and gun video game developed and published by Konami for arcades. [5][6] A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2. The arcade and computer versions were localized as Gryzor in Europe, and the NES version as ...

  8. Prism (video game) - Wikipedia

    en.wikipedia.org/wiki/Prism_(video_game)

    Prism tasks the player with manipulating 3D shapes. Each level of game consists of the player solving puzzles on a geometric shape (that resembles a planet) to reveal the central core which allows the player to advance. The puzzles are solved by tapping, sliding and spinning the symbols on the surfaces of the shape into the correct spots.

  9. Fixation disparity - Wikipedia

    en.wikipedia.org/wiki/Fixation_disparity

    This x-intercept is also referred to as aligning prism or – in earlier times – as associated phoria when the subjective nonius method was used (sP 0) the slope of the curve near zero prism load; Fig. 3: Fixation disparity as a function of the forced vergence angle which is induced by base-in prisms and base-out prisms in front of the eyes.

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