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  2. Night vision - Wikipedia

    en.wikipedia.org/wiki/Night_vision

    Night vision is the ability to see in low-light conditions, either naturally with scotopic vision or through a night-vision device. Night vision requires both sufficient spectral range and sufficient intensity range. Humans have poor night vision compared to many animals such as cats, dogs, foxes and rabbits, in part because the human eye lacks ...

  3. Anaglyph 3D - Wikipedia

    en.wikipedia.org/wiki/Anaglyph_3D

    The cheaper filter material used in the monochromatic past dictated red and blue for convenience and cost. There is a material improvement of full color images with the cyan filter, especially for accurate skin tones. Video games, theatrical films, and DVDs can be shown in the anaglyph 3D process.

  4. AN/PSQ-20 - Wikipedia

    en.wikipedia.org/wiki/AN/PSQ-20

    1x. The AN/PSQ-20 Enhanced Night Vision Goggle (ENVG) is a third-generation passive monocular night vision device developed for the United States Armed Forces by ITT Exelis. It fuses image-intensifying and thermal-imaging technologies, enabling vision in conditions with very little light. The two methods can be used simultaneously or individually.

  5. AN/PSQ-42 - Wikipedia

    en.wikipedia.org/wiki/AN/PSQ-42

    The AN/PSQ-42 Enhanced Night Vision Goggle-Binocular (ENVG-B) is a third-generation passive binocular night vision device developed for the United States Army by L3Harris. It combines dual tube image-intensifying (I²) and thermal-imaging technologies into a single goggle, enabling vision in low-light conditions.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    A field of view. In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from ...

  8. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Alpha Kimori, Ao Oni, Aveyond series, Corpse Party, Eternal Eden, Laxius Force, Omori, One Night Trilogy, Super Columbine Massacre RPG!, To the Moon, Yume Nikki Proprietary Series of game creation systems, allows users to build their own role-playing games

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