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In automata theory and sequential logic, a state-transition table is a table showing what state (or states in the case of a nondeterministic finite automaton) a finite-state machine will move to, based on the current state and other inputs.
The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subsequent columns contains an informal explanation, a short example, the Unicode location, the name for use in HTML documents, [1] and the LaTeX symbol.
Sequential logic is used to construct finite-state machines, a basic building block in all digital circuitry. Virtually all circuits in practical digital devices are a mixture of combinational and sequential logic. A familiar example of a device with sequential logic is a television set with "channel up" and "channel down" buttons. [1]
A classic form of state diagram for a finite automaton (FA) is a directed graph with the following elements (Q, Σ, Z, δ, q 0, F): [2] [3] Vertices Q: a finite set of states, normally represented by circles and labeled with unique designator symbols or words written inside them; Input symbols Σ: a finite collection of input symbols or designators
An ASM state, represented as a rectangle, corresponds to one state of a regular state diagram or finite-state machine. The Moore type outputs are listed inside the box. State Name. State Name: The name of the state is indicated inside the circle and the circle is placed in the top left corner or the name is placed without the circle. State box
The mutual goal of IEEE Std 91-1984 and IEC 617-12 was to provide a uniform method of describing the complex logic functions of digital circuits with schematic symbols. These functions were more complex than simple AND and OR gates. They could be medium-scale circuits such as a 4-bit counter to a large-scale circuit such as a microprocessor.
Such data storage can be used for storage of state, and such a circuit is described as sequential logic in electronics. When used in a finite-state machine, the output and next state depend not only on its current input, but also on its current state (and hence, previous inputs). It can also be used for counting of pulses, and for synchronizing ...
The output of a sequential circuit or computer program at any time is completely determined by its current inputs and current state. Since each binary memory element has only two possible states, 0 or 1, the total number of different states a circuit can assume is finite, and fixed by the number of memory elements.