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  2. PanzerBlitz - Wikipedia

    en.wikipedia.org/wiki/PanzerBlitz

    PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front of World War II.The game, which was the most popular board wargame of the 1970s, is notable for being the first true board-based tactical-level, commercially available conflict simulation wargame.

  3. List of Avalon Hill games - Wikipedia

    en.wikipedia.org/wiki/List_of_Avalon_Hill_games

    First published by Games Research in 1961 Dispatcher: 1958 [3] Doll House Game: 1963 Down With the King: 1981 The Dr. Ruth Game of Good Sex: 1985 [5] A Baltimore distributor said: "I'm going to have to compare this to Trivial Pursuit. The orders overshadow anything we've had in our company's 100-year history." [7] Dragon Pass: 1984

  4. Arab–Israeli Wars (game) - Wikipedia

    en.wikipedia.org/wiki/Arab–Israeli_Wars_(game)

    In the 1980 book The Complete Book of Wargames, game designer Jon Freeman thought "while if in not in some ways as successful or as satisfying as its preeminent forefather [PanzerBlitz], The Arab-Israeli Wars is nonetheless a good tactical game." Freeman also thought the game system was outdated, saying, "The main problem is that the system is ...

  5. Combat results table - Wikipedia

    en.wikipedia.org/wiki/Combat_results_table

    One significant method for combat resolution entails determining the ratio of the attacking unit's attack strength versus the defending unit's defense strength. This method is used in many games; one of the earliest and more prominent games to use this system was the game Panzerblitz, which was a genre-defining game when it was published in 1970.

  6. Desert War: Tactical Warfare in North Africa - Wikipedia

    en.wikipedia.org/wiki/Desert_War:_Tactical...

    In the first years of its existence, SPI produced several tank combat wargames, including PanzerBlitz (1970), Combat Command (1972) and KampfPanzer (1973). SPI game designers Jim Dunnigan and Redmond A. Simonsen took elements from each of the three previous games and produced Desert War, [2] a non-historical game of desert combat, which was published in 1973.

  7. Panzer Leader (game) - Wikipedia

    en.wikipedia.org/wiki/Panzer_Leader_(game)

    Like its predecessor, it is a tactical platoon level hex and counter board wargame depicting World War II tank and infantry combat on the Western European front.It features 4 geomorphic map tiles, which can be put together in a variety of ways to play the provided scenarios (which are printed on cardstock, showing all the necessary information for a scenario) or home-made scenarios.

  8. Counter (board wargames) - Wikipedia

    en.wikipedia.org/wiki/Counter_(board_wargames)

    Squad Leader had counters of different sizes: 520 1 ⁄ 2-inch counters and 192 5 ⁄ 8-inch, with the different sizes used for different purposes. Boardgame counters are often closely related to military map marking symbols, such as those seen in the NATO standard APP-6a, and often include a simplified APP-6a representation as part of the counter.

  9. Panzer Grenadier series - Wikipedia

    en.wikipedia.org/wiki/Panzer_Grenadier_series

    Units and other markers are made out of 2/3-inch × 2/3-inch cardboard counters. The game also features a phased turn system where each player may alternately move and fire with some of his units on the map until all are done or the "fog of war" optional rule ends the game turn.