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Vincent Aleven is a professor of human-computer interaction and director of the undergraduate program at Carnegie Mellon University's Human–Computer Interaction Institute. [1] [2] In 1998, he co-founded Carnegie Learning, Inc., a Pittsburgh-based company that markets Cognitive Tutor math courses that include intelligent tutoring software. [3]
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Carnegie Learning, Inc. is a provider of K–12 education services for math, literacy and ELA, world languages, and applied sciences, as well as high-dosage tutoring and professional learning. Carnegie Learning, Inc. is located in the Union Trust Building in Pittsburgh, Pennsylvania.
A cognitive tutor is a particular kind of intelligent tutoring system that utilizes a cognitive model to provide feedback to students as they are working through problems. . This feedback will immediately inform students of the correctness, or incorrectness, of their actions in the tutor interface; however, cognitive tutors also have the ability to provide context-sensitive hints and ...
The Carnegie Foundation for the Advancement of Teaching outlines six principles for improvement: [6] Make the work problem-specific and user centered: The Carnegie Foundation adopted a "learning by doing orientation" recognizing that action along with reflection spurs learning. The purpose of the improvement work is to design, implement ...
The corporation made large grants to the National Academy of Sciences/National Research Council, the Carnegie Institution of Washington, the National Bureau of Economic Research, Stanford University's now-defunct Food Research Institute [7] and the Brookings Institution, then became interested in adult education and lifelong learning, an ...
The software aimed to promote the use of computers as teaching tools in the classroom. [45] The games covered a range of subjects such as reading, phonics, math, and memory. [46] The A.D.A.P.T. Learning Technology was introduced into Reader Rabbit titles in 1999. The system contained a series of customization features that would facilitate the ...
Treasure Cove! is a side-scrolling educational adventure game. The player's objective is to plug pipes that are leaking oil into the ocean. The game takes place in the fictional Treasure Cove, which is being polluted with byproducts from experiments done by the Master of Mischief, a common antagonist in The Learning Company's Super Seekers games.