Search results
Results from the WOW.Com Content Network
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
The boxed set provides information on the city of Myth Drannor, which is both "terribly dangerous" as well as "integral to the history of the Forgotten Realms". [1] The set has many rules, especially for the magic environment which changes often during gameplay and which dungeon masters (DMs) must monitor. [1]
In the May/June 1993 edition of White Wolf (Issue #36), Berin Kinsman lamented that Asticlian Gambit did not change course from previous modules to set a lighter tone, and concluded by giving the game an average rating of 3 out of 5. [3] DSE1 2416: Dragon's Crown: 10–13: Various: 1993 DSE2 2428: Black Spine: 10–13: Walter Baas: 1994
Gygax gave his notes for The Temple to Frank Mentzer who used them to design T1-4, The Temple of Elemental Evil, which was released in 1985. [5] The module was a 128-page book with a 16-page map booklet, and featured a cover by Keith Parkinson and interior illustrations by Jeff Butler, Clyde Caldwell, Jeff Easley, Larry Elmore, and Dave ...
Into the Unknown contains an assortment of new powers, equipment, feats, character themes, and three player races; the svirfneblin, the kobold and the goblin.For Dungeon Masters, the book contains dungeon-building advice and details, including lore on classic dungeon monsters, companions for adventurers, a few treasures, and tips for incorporating players' character themes into an adventure.
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...
[4] [7] Sutherland and Gygax designed the module, which was published in 1980 as a 32-page booklet and map folder. [5] The module had two outer folders, with a cover by Jim Roslof and interior illustrations by Erol Otus and Jeff Dee. [4] Queen of the Demonweb Pits was intended as the final adventure in a series of seven adventures by Gygax. [5]
The Monster Manual (MM) is the primary bestiary sourcebook for monsters in the Dungeons & Dragons (D&D) fantasy role-playing game, first published in 1977 by TSR.The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D.