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  2. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendered graphics are used primarily as cutscenes in modern video games, where they are also known as full motion video.The use of pre-rendered 3D computer graphics for video sequences date back to two arcade laserdisc video games introduced in late 1983: Interstellar, [2] [3] introduced by Funai at the AM Show in September, [4] and Star Rider, [5] introduced by Williams Electronics at the ...

  3. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    The advancement of real-time graphics is evidenced in the progressive improvements between actual gameplay graphics and the pre-rendered cutscenes traditionally found in video games. [1] Cutscenes are typically rendered in real-time—and may be interactive. [2]

  4. Cutscene - Wikipedia

    en.wikipedia.org/wiki/Cutscene

    Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as "full-motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio.

  5. Full-motion video - Wikipedia

    en.wikipedia.org/wiki/Full-motion_video

    A part of the machine's hardware was a dedicated M-JPEG processing unit which enabled far superior quality relative to other platforms of the time. The FMVs in Final Fantasy VIII, for example, were marketed as movie-quality at the time. FMVs in games today typically consist of high-quality pre-rendered video sequences . These sequences are ...

  6. Previsualization - Wikipedia

    en.wikipedia.org/wiki/Previsualization

    Previsualization (also known as previsualisation, previs, previz, pre-rendering, preview or wireframe windows) is the visualizing of scenes or sequences in a movie before filming. It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography.

  7. Machinima - Wikipedia

    en.wikipedia.org/wiki/Machinima

    Another difference is that machinima is created in real time, but other animation is pre-rendered. [59] Real-time engines need to trade quality for speed and use simpler algorithms and models. [ 59 ] In the 2001 animated film Final Fantasy: The Spirits Within , every strand of hair on a character's head was independent; real-time needs would ...

  8. 3D printers turn regular guns into machine guns. Feds are ...

    www.aol.com/3d-printers-turn-regular-guns...

    Personally made firearms that fire one shot at a time are legal, as is 3D printing certain guns as a hobbyist. But further manufacturing faces a key legal test in October when the Supreme Court ...

  9. Category : Video games with pre-rendered 3D graphics

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with pre-rendered 3D graphics" The following 175 pages are in this category, out of 175 total. This list may not reflect recent changes .