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The content is presented as a series of questions pertaining to the subject of the particular chapter of the books. Amid the questions, pictures and photographs, there are details from established comic strips and complete comic strips, occasionally with its dialogue adjusted to the chapter's theme.
The first Internet Scavenger Hunt was developed in 1992 by Rick Gates. [1] He was a professor at the University of California at the time. He created the hunt to encourage adults to explore the resources on the Internet. [2] Gates distributed the questions to various Usenet newsgroups, LISTSERV discussion lists, and Gopher and FTP sites.
Behold: a comprehensive list of 66 questions to ask your friends and family about you, ranging from light and easy, to deep, to maybe even a little embarrassing (in a good way, promise). Let the ...
If a questioner guesses the correct answer, they win and become the answerer for the next round. If 20 questions are asked without a correct guess, then the answerer has stumped the questioners and gets to be the answerer for another round. Careful selection of questions can greatly improve the odds of the questioner winning the game.
The following is a list of websites that follow a question-and-answer format. The list contains only websites for which an article exists, dedicated either wholly or at least partly to the websites. For the humor "Q&A site" format first popularized by Forum 2000 and The Conversatron, see Q&A comedy website.
Use the editor menu to change your font, font color, add hyperlinks, images and more. 1. Launch AOL Desktop Gold. 2. Sign on with your username and password.
An armchair treasure hunt is an activity that requires solving puzzles or riddles in some easily portable and widely reproduced format (often an illustrated book [15]), and then using clues hidden either in the story or in the graphics of the book to find a real treasure somewhere in the physical world. This type of treasure hunt may take ...
The Hunt consists of three parts. Answering the "opening questions" directs Hunters to five puzzle sites scattered through the Hunt area. Solving the five Hunt puzzles—the answer is always a number—indicates the five authentic clues on a list of dozens of numbered bogus clues.