Search results
Results from the WOW.Com Content Network
In computing, Pic is a domain-specific programming language by Brian Kernighan for specifying line diagrams. The language contains predefined basic linear objects: line, move, arrow, and spline, the planar objects box, circle, ellipse, arc, and definable composite elements. Objects are placed with respect to other objects or absolute coordinates.
A simple way to parallelize single-color line rasterization is to let multiple line-drawing algorithms draw offset pixels of a certain distance from each other. [2] Another method involves dividing the line into multiple sections of approximately equal length, which are then assigned to different processors for rasterization. The main problem ...
Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.
E.g., if the source process consists of a command which reads an audio track from a CD and the destination process consists of a command which compresses the waveform audio data to a format like MP3. In this case, buffering the entire track in a pipe buffer would allow the CD drive to spin down more quickly, and enable the user to remove the CD ...
The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately. Lines less than one pixel long are handled as a special case. An extension to the algorithm for circle drawing was presented by Xiaolin Wu in the book Graphics Gems II ...
Notice that the points (2,1) and (2,3) are on opposite sides of the line and (,) evaluates to positive or negative. A line splits a plane into halves and the half-plane that has a negative (,) can be called the negative half-plane, and the other half can be called the positive half-plane. This observation is very important in the remainder of ...
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
1. Center line, the central axis of a feature. 2. Class, for example, "paint per spec XYZ revision C type 1 class 2" may be abbreviated as "paint per spec XYZ REV C TY 1 CL 2" or even in some cases "paint per spec XYZ-C-1-2". (The latter practice is not uncommon but is cryptic for workers with minimal training and experience. The first two ...