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Cyberpunk is a tabletop role-playing game in the dystopian science fiction genre, written by Mike Pondsmith and first published by R. Talsorian Games in 1988. It is typically referred to by its second or fourth edition names, Cyberpunk 2020 and Cyberpunk Red, in order to distinguish it from the cyberpunk genre after which it is named.
Toggle Print media subsection. 1.1 Novels. 1.2 Short stories, anthologies, ... This is a list of works classified as cyberpunk, a subgenre of science fiction.
Cyberpunk 2013: R. Talsorian Games: 1988 An alternate cyberpunk version of the USA, specifically in 2013 Out of print and superseded by Cyberpunk 2020: Cyberpunk 2020: R. Talsorian Games: 1990 An alternate cyberpunk version of the USA, specifically in 2020 Cyberpunk RED: R. Talsorian Games: 2020 A sequel to Cyberpunk 2020 and prequel to ...
Cyberpunk 2020 version 2.01 ("Features New Artwork" removed from front cover. White lines removed from Cyberpunk logo. White lines removed from Cyberpunk logo. Text changed to "The Classic Roleplaying Game of the Dark Future"), Mike Pondsmith, Colin Fisk, Will Moss, Scott Ruggels, Dave Friedland, Mike Blum (2014) [CP3002.2] - Released in 2014 ...
Cyberpunk 2077 is an action role-playing video game played from a first-person perspective. The story of the Phantom Liberty expansion is set in a new district named "Dogtown", which has its own unique characters, quests and gigs. [1] Phantom Liberty introduces a new Relic skill tree with nine abilities.
Cyberpunk CCG was designed by Peter J. Wacks, [1] using the Cyberpunk 2020 RPG setting licensed from R. Talsorian. [2] Wacks claimed that "The CCG is built to play pretty much exactly like the RPG." [2] The "2013 Edition" (set in the year 2013) was released in December 2003 as a limited edition.
Cyberpunk 2077 is a 2020 action role-playing game developed by the Polish studio CD Projekt Red and published by CD Projekt.Based on Mike Pondsmith's Cyberpunk tabletop game series, the plot is set in the fictional metropolis of Night City, California, within the dystopian Cyberpunk universe.
Lawrence Person has attempted to define the content and ethos of the cyberpunk literary movement stating: Classic cyberpunk characters were marginalized, alienated loners who lived on the edge of society in generally dystopic futures where daily life was impacted by rapid technological change, an ubiquitous datasphere of computerized information, and invasive modification of the human body.