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  2. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  3. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  4. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    Accessing a node in a list is an ⁠ ⁠ operation that requires a list traversal to find the node that needs to be accessed. With small data types (such as ints) the memory overhead is much more significant than that of a vector.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  6. Class implementation file - Wikipedia

    en.wikipedia.org/wiki/Class_implementation_file

    This example will use "ExampleClass". A notable difference between C++ and Objective-C when making use of these implementation files is the extensions used at the end of the files. In C++ it will be .cpp [14] and in Objective-C it will be .m, [15] but both will use the same .h extension for their header file(s) [16] [17] as shown in the example ...

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. [1]

  8. Object REXX - Wikipedia

    en.wikipedia.org/wiki/Object_REXX

    The Object class is the root of the class hierarchy, so that its methods and attributes are available for all instantiated objects of each class. The Class class (a.k.a. meta class) is used to maintain the properties of a class (like its method objects) and gets used for creating instances (a.k.a. objects, values).

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.