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  2. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  3. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  4. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors . The mutator method is most often used in object-oriented programming , in keeping with the principle of encapsulation .

  5. Memory model (programming) - Wikipedia

    en.wikipedia.org/wiki/Memory_model_(programming)

    The final revision of the proposed memory model, C++ n2429, [6] was accepted into the C++ draft standard at the October 2007 meeting in Kona. [7] The memory model was then included in the next C++ and C standards, C++11 and C11. [8] [9] The Rust programming language inherited most of C/C++'s memory model. [10]

  6. Law of Demeter - Wikipedia

    en.wikipedia.org/wiki/Law_of_Demeter

    The law dates back to 1987 when it was first proposed by Ian Holland, who was working on the Demeter Project. This project was the birthplace of a lot of aspect-oriented programming (AOP) principles. A quote in one of the remainders of the project seems to clarify the origins of the name: [4] Demeter. The Greek goddess of Agriculture.

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  8. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Perhaps the most well-known example is C++, an object-oriented extension of the C programming language. Due to the design requirements to add the object-oriented paradigm on to an existing procedural language, message passing in C++ has some unique capabilities and terminologies. For example, in C++ a method is known as a member function.

  9. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    It is also said that a pointer points to a datum [in memory] when the pointer's value is the datum's memory address. More generally, a pointer is a kind of reference, and it is said that a pointer references a datum stored somewhere in memory; to obtain that datum is to dereference the pointer. The feature that separates pointers from other ...