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Quest for Glory V: Dragon Fire is the fifth and final game in the Quest for Glory computer game series by Sierra FX, a former "sub brand" of Sierra On-Line. Unlike the first four games, Dragon Fire is primarily an action role-playing game [ 3 ] with some elements of graphical adventure .
Dragonfire is a 1982 video game written by Bob Smith and published by Imagic. [1] The player grabs treasure guarded by a dragon while avoiding fireballs. It was originally released for the Atari 2600 then ported to the Intellivision, VIC-20, Commodore 64, Apple II, ZX Spectrum, ColecoVision, and TRS-80 Color Computer.
Pyramid of Shadows is the final part of a loosely connected three part series of adventures introducing the 4th edition Dungeons & Dragons ruleset. The adventure, written by Mike Mearls and James Wyatt , was published in 2008 by Wizards of the Coast , as a sequel to the adventures Keep on the Shadowfell and Thunderspire Labyrinth .
It was officially released in May 2011. The boxed set was the second supplement Wizards of the Coast published with the theme of shadows in 2011. It was preceded by Heroes of Shadow (2011) and followed by the 4th Edition Encounters event Dark Legacy of Evard (2011) and the Free RPG Day adventure Domain of Dread: Histaven (2011). [2] [3] [1]
In 1982, TSR published Pharaoh as a thirty-two-page booklet with two outer folders, for the first edition of AD&D. [7]: 101 It was designed for 6-8 player characters of levels 5–7, [10] and formed the first of the three-part Desert of Desolation module series. [1] [7]: 101 Oasis of the White Palm is the sequel to the Pharaoh module.
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992.. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate.
The original AD&D Dungeon Masters Guide (sic) was published by TSR in 1979. [6] [7] It was written by Gary Gygax and published as a 232-page hardcover with a cover by David C. Sutherland III. [6] The book was intended to provide Dungeon Masters all the information and rules necessary to run a campaign for the D&D game. [1]
Fire and Forget (video game) 1988: Titus Software: Fire and Forget II: 1990: Titus Software: Fire! (video game) 1990: New Deal Productions Firelord: 1986: Hewson Consultants: Fireman Sam (video game) 1992: Alternative Software: Firetrap (video game) 1988: Electric Dreams: Firezone: 1988: Personal Software Services: First Past the Post (video ...