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Pages in category "Video games set on fictional islands" The following 200 pages are in this category, out of approximately 530 total. This list may not reflect recent changes .
The company is best known for its platform games, which include the Donkey Kong Country series and the Banjo-Kazooie series, and for its Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. This list includes games produced by Rare after its formation. It does not include games developed or published by Ultimate Play the Game.
Dead Island features an open world, divided by relatively large areas, and played from a first-person perspective. Most of the game-play is built around combat (mainly melee weapons) and completing quests. Dead Island is an action role-playing game and uses experience-based gameplay. The player earns XP by completing tasks and killing enemies.
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Early computer role-playing games such as SSI's Gold Box series rewarded player progress with in-game treasure, which was typically preset in the games' programming. Recent games tend to randomly or procedurally generate loot, with better loot such as more powerful weapons or stronger armor obtained from more difficult challenges.
Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. [1] Depending on the situation, this could require the player to create a new character to continue, or completely restart the game potentially losing ...
In developing Islands, Burton drew inspiration from diverse sources, including the work of anthropologist Marc Augé, the installation art of James Turrell, and the field recordings of Chris Watson. Critical response was generally positive, and the game was nominated for the Nuovo Award at the 2016 Independent Games Festival. Much of the ...
Island of Kesmai is a discontinued multi-user dungeon (MUD) online game. An early entry in the genre, the game was innovative in its use of roguelike pseudo-graphics. It is considered a major forerunner of modern massively multiplayer online role-playing games (MMORPGs) .