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Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.
Another example is a Print(object o) function that executes different actions based on whether it's printing text or photos. The two different functions may be overloaded as Print(text_object T); Print(image_object P). If we write the overloaded print functions for all objects our program will "print", we never have to worry about the type of ...
Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]
Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [71] and metaobjects). [72]
One of the principles, "There should be one-- and preferably only one --obvious way to do it", can be referenced as the "Pythonic" way. [8] The official definition of "Pythonic" is: [2] An idea or piece of code which closely follows the most common idioms of the Python language, rather than implementing code using concepts common to other ...
In object-oriented programming, a factory is an object for creating other objects; formally, it is a function or method that returns objects of a varying prototype or class [1] from some method call, which is assumed to be new. [a] More broadly, a subroutine that returns a new object may be referred to as a factory, as in factory method or ...
As an example, one might represent driving directions as a series of intersections (two intersecting streets) where the driver must turn right or left. If an intersection (in the United States) is represented in data by the zip code (5-digit number) and two street names (strings of text), bugs may appear when a city where streets intersect ...
In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]