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pthreads defines a set of C programming language types, functions and constants. It is implemented with a pthread.h header and a thread library. There are around 100 threads procedures, all prefixed pthread_ and they can be categorized into five groups: Thread management – creating, joining threads etc. Mutexes; Condition variables
Busy-waiting itself can be made much less wasteful by using a delay function (e.g., sleep()) found in most operating systems. This puts a thread to sleep for a specified time, during which the thread will waste no CPU time. If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time.
In the Pthreads API, memory local to a thread is designated with the term Thread-specific data. The functions pthread_key_create and pthread_key_delete are used respectively to create and delete a key for thread-specific data. The type of the key is explicitly left opaque and is referred to as pthread_key_t. This key can be seen by all threads.
As soon as the first thread in question is switched back to, its program counter will be at step 1c, and it will sleep and be unable to be woken up again, violating the invariant that it should have been on c's sleep-queue when it slept. Other race conditions depend on the ordering of steps 1a and 1b, and depend on where a context switch occurs.
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When one thread starts executing the critical section (serialized segment of the program) the other thread should wait until the first thread finishes. If proper synchronization techniques [ 1 ] are not applied, it may cause a race condition where the values of variables may be unpredictable and vary depending on the timings of context switches ...
But if the function is used in a reentrant interrupt handler and a second interrupt arises while the mutex is locked, the second routine will hang forever. As interrupt servicing can disable other interrupts, the whole system could suffer. The same function can be implemented to be both thread-safe and reentrant using the lock-free atomics in ...
In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program. Often also called a replicated workers or worker-crew model , [ 1 ] a thread pool maintains multiple threads waiting for tasks to be allocated for concurrent execution by the supervising program.