Search results
Results from the WOW.Com Content Network
reStructuredText (RST, ReST, or reST) is a file format for textual data used primarily in the Python programming language community for technical documentation.. It is part of the Docutils project of the Python Doc-SIG (Documentation Special Interest Group), aimed at creating a set of tools for Python similar to Javadoc for Java or Plain Old Documentation (POD) for Perl.
Godot 3.2 was released on 29 January 2020, with the most notable features being massive documentation improvements, greatly improved C# support, and support for glTF 2.0 files. [ 69 ] The lead developer, Juan Linietsky, spent most of his time working on a separate Vulkan branch that would later be merged into master for 4.0, [ 70 ] so work on 3 ...
Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...
Blender includes a Python import and export script for FBX, written without using the FBX SDK [1] and The OpenEnded Group's Field includes a Java-based library for loading and extracting parts from a FBX file. [2] The Godot game engine can import FBX files without using the FBX SDK. In Godot 3.2 this was handled by the Assimp library. [3]
ATY – 3D Topicscape file, produced when an association type is exported; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape) CAG (file format) – Linear Reference System; FES (file format) – 3D Topicscape file, produced when a fileless occurrence in 3D Topicscape is exported to ...
Bindings to other languages (e.g., BlitzMax, C#, Python) are developed as part of the project or are available elsewhere. [2] Given the importance and benefits of Assimp, a pure Java (/Kotlin) port is being developed here. The imported data is provided in a straightforward, hierarchical data structure.
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8.
First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...