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  2. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈskjuːb /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert. [1] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

  3. HiGHS optimization solver - Wikipedia

    en.wikipedia.org/wiki/HiGHS_optimization_solver

    Website. www.highs.dev. HiGHS is open-source software to solve linear programming (LP), mixed-integer programming (MIP), and convex quadratic programming (QP) models. [1] Written in C++ and published under an MIT license, HiGHS provides programming interfaces to C, Python, Julia, Rust, JavaScript, Fortran, and C#. It has no external dependencies.

  4. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    Skewb Ultimate. The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color; however, some early versions of ...

  5. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    The letters are assigned starting with the top edge of the top face, going clockwise, and beginning with A. The top edge of the top face is A, the right edge is B, the bottom edge is C, and the left edge is D. The same process is done on the other sides in the order top, left, front, right, back, and bottom to get every edge lettered from A to X.

  6. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L – OLL – PLL), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ. This method was first developed in the early 1980s, combining ...

  7. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    Optimal solutions for the Rubik's Cube. Optimal solutions for the Rubik's Cube are solutions that are the shortest in some sense. There are two common ways to measure the length of a solution. The first is to count the number of quarter turns. The second is to count the number of outer-layer twists, called "face turns".

  8. Skewb Diamond - Wikipedia

    en.wikipedia.org/wiki/Skewb_Diamond

    The Skewb Diamond has 6 octahedral corner pieces and 8 triangular face centers. All pieces can move relative to each other. It is a deep-cut puzzle; its planes of rotation bisect it. It is very closely related to the Skewb, [1] and shares the same piece count and mechanism. However, the triangular "corners" present on the Skewb have no visible ...

  9. Pyraminx Duo - Wikipedia

    en.wikipedia.org/wiki/Pyraminx_Duo

    The Pyraminx Duo is a puzzle in the shape of a tetrahedron, divided into 4 corner pieces and 4 face centre pieces. Each corner piece has three colours, while the centre pieces each have a single colour. Each face of the puzzle contains one face centre piece and three corner pieces. The puzzle can be thought of as twisting around its corner ...