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A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]
Given two points of interest, finding the midpoint of the line segment they determine can be accomplished by a compass and straightedge construction.The midpoint of a line segment, embedded in a plane, can be located by first constructing a lens using circular arcs of equal (and large enough) radii centered at the two endpoints, then connecting the cusps of the lens (the two points where the ...
More generally, when both of the segment's end points are vertices of a polygon or polyhedron, the line segment is either an edge (of that polygon or polyhedron) if they are adjacent vertices, or a diagonal. When the end points both lie on a curve (such as a circle), a line segment is called a chord (of that curve).
When a geometry is described by a set of axioms, the notion of a line is usually left undefined (a so-called primitive object). The properties of lines are then determined by the axioms which refer to them. One advantage to this approach is the flexibility it gives to users of the geometry.
In Euclidean geometry, an angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle. [1] Angles formed by two rays are also known as plane angles as they lie in the plane that contains the rays. Angles are also formed by the intersection of two planes; these are called ...
The perpendicular line passing through the chord's midpoint is called sagitta (Latin for "arrow"). More generally, a chord is a line segment joining two points on any curve, for instance, on an ellipse. A chord that passes through a circle's center point is the circle's diameter.
The endpoint of a vector can be identified with an ordered list of n real numbers (n-tuple). These numbers are the coordinates of the endpoint of the vector, with respect to a given Cartesian coordinate system, and are typically called the scalar components (or scalar projections) of the vector on the axes of the coordinate system.
Throughout, it is assumed that is a real or complex vector space.. For any ,,, say that lies between [2] and if and there exists a < < such that = + ().. If is a subset of and , then is called an extreme point [2] of if it does not lie between any two distinct points of .