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  2. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    A point is chosen as the pole and a ray from this point is taken as the polar axis. For a given angle θ, there is a single line through the pole whose angle with the polar axis is θ (measured counterclockwise from the axis to the line). Then there is a unique point on this line whose signed distance from the origin is r for given number r.

  3. Bloodstain pattern analysis - Wikipedia

    en.wikipedia.org/wiki/Bloodstain_pattern_analysis

    A point of origin can be determined by finding what bloodstain analysts call the "area of convergence" for the blood droplets. [29] To find this point of origin, the shape of the blood and the length are often taken into account and the stringing method is implemented. In the stringing method, blood drop paths are depicted as straight lines.

  4. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    By rotating the cube by 45° on the x-axis, the point (1, 1, 1) will therefore become (1, 0, √ 2) as depicted in the diagram. The second rotation aims to bring the same point on the positive z-axis and so needs to perform a rotation of value equal to the arctangent of 1 ⁄ √ 2 which is approximately 35.264°.

  5. Euclidean plane isometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane_isometry

    Reflection. Reflections, or mirror isometries, denoted by F c,v, where c is a point in the plane and v is a unit vector in R 2.(F is for "flip".) have the effect of reflecting the point p in the line L that is perpendicular to v and that passes through c.

  6. 3D rotation group - Wikipedia

    en.wikipedia.org/wiki/3D_rotation_group

    Consider the solid ball in of radius π (that is, all points of of distance π or less from the origin). Given the above, for every point in this ball there is a rotation, with axis through the point and the origin, and rotation angle equal to the distance of the point from the origin.

  7. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distance r along the radial line connecting the point to the fixed point of origin; the polar angle θ between the radial line and a given polar axis; [a ...

  8. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    The previous forms do not apply for a line passing through the origin, but a simpler formula can be written: the polar coordinates (,) of the points of a line passing through the origin and making an angle of with the x-axis, are the pairs (,) such that , = = +.

  9. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    The rotation is acting to rotate an object counterclockwise through an angle θ about the origin; see below for details. Composition of rotations sums their angles modulo 1 turn, which implies that all two-dimensional rotations about the same point commute. Rotations about different points, in general, do not commute.