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  2. Digital differential analyzer (graphics algorithm) - Wikipedia

    en.wikipedia.org/wiki/Digital_differential...

    In its simplest implementation for linear cases such as lines, the DDA algorithm interpolates values in interval by computing for each x i the equations x i = x i−1 + 1, y i = y i−1 + m, where m is the slope of the line. This slope can be expressed in DDA as follows:

  3. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    Single color line drawing algorithms involve drawing lines in a single foreground color onto a background. They are well-suited for usage with monochromatic displays. The starting point and end point of the desired line are usually given in integer coordinates, so that they lie directly on the points considered by the algorithm.

  4. Digital differential analyzer - Wikipedia

    en.wikipedia.org/wiki/Digital_Differential_Analyzer

    The integrators in a DDA are implemented as accumulators, with the numeric result converted back to a pulse rate by the overflow of the accumulator. The primary advantages of a DDA over the conventional analog differential analyzer are greater precision of the results and the lack of drift/noise/slip/lash in the calculations. The precision is ...

  5. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately. Lines less than one pixel long are handled as a special case. An extension to the algorithm for circle drawing was presented by Xiaolin Wu in the book Graphics Gems II ...

  6. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm is a line drawing algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close ...

  7. Talk:Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Talk:Bresenham's_line...

    I'd like to note that these line drawing algorithms posted by PrisonerOfPain and the Bresenham's line algorithm discussed in the article will not even work for some lines going right down. Here is an example, line start at [1,1] and ends at [3, 25] the line is going right down(in the raster coordinate system), as you will see you'll loop only 2 ...

  8. Skulls linked to missing woman, other possible victims found ...

    www.aol.com/skulls-linked-missing-woman-other...

    Law enforcement has so far released few details about the case, but they said it "is being closely tied" to the disappearance of a woman named Angela McManes, who went missing in 2019 and lived ...

  9. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It's a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]