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United States, et al. v. Apple Inc. is a lawsuit brought against multinational technology corporation Apple Inc. in 2024. The United States Department of Justice (DOJ) alleges that Apple violated antitrust statutes. [1] [2] The lawsuit contrasts the practices of Apple with those of Microsoft in United States v.
The case In re Apple iPod iTunes Antitrust Litigation was filed as a class action in 2005 [9] claiming Apple violated the U.S. antitrust statutes in operating a music-downloading monopoly that it created by changing its software design to the proprietary FairPlay encoding in 2004, resulting in other vendors' music files being incompatible with and thus inoperable on the iPod. [10]
Soon after, Apple issued a formal apology, admitting that it initially believed that the issues were caused by iOS bugs and "normal, temporary" performance decreases following an update, but that "continued chemical aging" of batteries in older iPhone devices was also a factor. Apple stated that replacing the device's battery would restore full ...
The jury, in Delaware, agreed with Apple that previous iterations of Masimo's W1 and Freedom watches and chargers willfully violated Apple's patent rights in smartwatch designs.
WASHINGTON (Reuters) -Apple said on Tuesday it plans to ask a U.S. judge to dismiss a lawsuit filed by the Justice Department and 15 states in March that alleged the iPhone maker monopolized the ...
The case marks the third time that the Justice Department has sued Apple for antitrust violations in the past 14 years, but is the first case accusing the iPhone maker of illegally maintaining its ...
[3] [4] Apple's multinational litigation over technology patents became known as part of the smartphone wars: extensive litigation and fierce competition in the global market for consumer mobile communications. [5] By late 2011, Apple and Samsung were litigating about twenty cases in ten countries.
He cited the rapid energy consumption, computer crashes, poor performance on mobile devices, abysmal security, lack of touch support, and desire to avoid "a third party layer of software coming between the platform and the developer". He touched on the idea of Flash being "open", claiming "by almost any definition, Flash is a closed system".