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Integer are reference objects, on the surface no different from List, Object, and so forth. To convert from an int to an Integer, one had to "manually" instantiate the Integer object. As of J2SE 5.0, the compiler will accept the last line, and automatically transform it so that an Integer object is created to store the value 9. [2]
Conversely, precision can be lost when converting representations from integer to floating-point, since a floating-point type may be unable to exactly represent all possible values of some integer type. For example, float might be an IEEE 754 single precision type, which cannot represent the integer 16777217 exactly, while a 32-bit integer type ...
Enum type variables are integer values. Addition and subtraction between variables of the same type is allowed without any specific cast but multiplication and ...
Val() function which also parses a null value while converting into double (In c# Convert.ToDouble() is used to convert any object into a double type value, but which throws an exception in the case of a null value) CInt, CStr, CByte, CDbl, CBool, CDate, CLng, CCur, CObj and a wide variety of conversion functions built into the language
PER Aligned: a fixed number of bits if the integer type has a finite range and the size of the range is less than 65536; a variable number of octets otherwise; OER: 1, 2, or 4 octets (either signed or unsigned) if the integer type has a finite range that fits in that number of octets; a variable number of octets otherwise
C# allows generics directly for primitive types. Java, instead, allows the use of boxed types as type parameters (e.g., List < Integer > instead of List < int >). This comes at a cost since all such values need to be boxed/unboxed when used, and they all need to be heap-allocated.
The actual sizes of short int, int, and long int are available as the constants short max int, max int, and long max int etc. ^b Commonly used for characters. ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short , int , long , and ( C99 , C++11 ) long long , so they are implementation-dependent.
A value of an ADT consists of a constructor tag together with zero or more field values, with the number and type of the field values fixed by the constructor. The set of all possible values of an ADT is the set-theoretic disjoint union (sum), of the sets of all possible values of its variants (product of fields).