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  2. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = ⁠ 1 2 ⁠x2 − 3x + ⁠ 5 2 ⁠ are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  3. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  4. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  5. Twelfth root of two - Wikipedia

    en.wikipedia.org/wiki/Twelfth_root_of_two

    The twelfth root of two or (or equivalently ) is an algebraic irrational number, approximately equal to 1.0594631. It is most important in Western music theory, where it represents the frequency ratio (musical interval) of a semitone (Play ⓘ) in twelve-tone equal temperament. This number was proposed for the first time in relationship to ...

  6. Tower of Hanoi - Wikipedia

    en.wikipedia.org/wiki/Tower_of_Hanoi

    The Tower of Hanoi (also called The problem of Benares Temple[ 1] or Tower of Brahma or Lucas' Tower[ 2] and sometimes pluralized as Towers, or simply pyramid puzzle[ 3]) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod. The puzzle begins with the disks stacked on ...

  7. Pythagorean theorem - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_theorem

    Interior angle Δθ = θ 1 −θ 2. The Pythagorean theorem is a special case of the more general theorem relating the lengths of sides in any triangle, the law of cosines, which states that where is the angle between sides and . [45] When is radians or 90°, then , and the formula reduces to the usual Pythagorean theorem.

  8. Megaminx - Wikipedia

    en.wikipedia.org/wiki/Megaminx

    Megaminx. A 6-color Megaminx, solved. A 12-color Megaminx, solved. A 12-color Megaminx in a star-pattern arrangement. The Megaminx or Mégaminx (/ ˈmɛɡəmɪŋks /, / ˈmeɪ -/) is a dodecahedron -shaped puzzle similar to the Rubik's Cube. It has a total of 50 movable pieces to rearrange, compared to the 20 movable pieces of the Rubik's Cube.

  9. Algebraic equation - Wikipedia

    en.wikipedia.org/wiki/Algebraic_equation

    Algebraic equation. In mathematics, an algebraic equation or polynomial equation is an equation of the form , where P is a polynomial with coefficients in some field, often the field of the rational numbers. For example, is an algebraic equation with integer coefficients and. is a multivariate polynomial equation over the rationals.