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An Entity Model created using Entity Framework 6 which represents Customer, Order and Product tables. Visual Studio also provides the Entity Designer for visual creation of the EDM and the mapping specification. This approach is named as "Model First" approach, as alternatives to "Code First" and "Database First" approaches.
Object–relational mapping (ORM, O/RM, and O/R mapping tool) in computer science is a programming technique for converting data between a relational database and the memory (usually the heap) of an object-oriented programming language.
An entity–relationship model (or ER model) describes interrelated things of interest in a specific domain of knowledge. A basic ER model is composed of entity types (which classify the things of interest) and specifies relationships that can exist between entities (instances of those entity types).
Components are a specialized case under the general delegation approach and meta-object protocol. That is, any complete component object system can be expressed with the templates and empathy model within The Orlando Treaty [2] vision of object-oriented programming. Entity: An entity represents a general-purpose object. In a game engine context ...
The ER model has influenced most of the major CASE tools, including Computer Associates’ ERWIN, Oracle Corporation’s Designer/2000, and Sybase’s PowerDesigner (and even a general drawing tool like Microsoft Visio), as well as the IDEF1X standard. [15] The ER model is also the basis for Microsoft's ADO.NET Entity Framework.
An entity–relationship model (ERM) is an abstract conceptual representation of structured data. Entity–relationship modeling is a relational schema database modeling method, used in software engineering to produce a type of conceptual data model (or semantic data model ) of a system, often a relational database , and its requirements in a ...
The entity–control–boundary approach finds its origin in Ivar Jacobson's use-case–driven object-oriented software engineering (OOSE) method published in 1992. [1] [2] It was originally called entity–interface–control (EIC) but very quickly the term "boundary" replaced "interface" in order to avoid the potential confusion with object-oriented programming language terminology.
An entity–attribute–value model (EAV) is a data model optimized for the space-efficient storage of sparse—or ad-hoc—property or data values, intended for situations where runtime usage patterns are arbitrary, subject to user variation, or otherwise unforeseeable using a fixed design. The use-case targets applications which offer a large ...