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  2. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  3. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [1]Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".

  4. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    For example, a tall wall or building that occludes other game entities can save GPU time that would otherwise be spent transforming and texturing items in the rear areas of the scene; and a tightly integrated software program can use this same information to save CPU time by optimizing out game logic for objects that aren't seen by the player. [3]

  5. Nvidia vs. AMD: Which Is the Better AI Chip Stock for 2025? - AOL

    www.aol.com/finance/nvidia-vs-amd-better-ai...

    Two companies dominate the GPU market. Nvidia (NASDAQ: NVDA) is by far the leader in the space. Rival Advanced Micro Devices (NASDAQ: AMD) , meanwhile, is trying to take Nvidia on and gain a ...

  6. 6 Reasons to Buy Nvidia Stock Like There's No Tomorrow - AOL

    www.aol.com/6-reasons-buy-nvidia-stock-073500633...

    Another important part of the Nvidia story is its continued innovation in the GPU space. The company accelerated its development cycle to one year from two years, pushing out advancements. This ...

  7. Why Nvidia Stock Is a No-Brainer Choice Over AMD - AOL

    www.aol.com/finance/why-nvidia-stock-no-brainer...

    So, when compared head-to-head in the GPU space, Nvidia's product reigns supreme. But AMD has a much larger product line than just GPUs. The company has significant exposure to consumers through ...

  8. Z-buffering - Wikipedia

    en.wikipedia.org/wiki/Z-buffering

    Z-buffering is a technique used in almost all contemporary computers, laptops, and mobile phones for generating 3D computer graphics.The primary use now is for video games, which require fast and accurate processing of 3D scenes.

  9. Prediction: Nvidia Stock Is Going to Soar Past $200 in 2025 - AOL

    www.aol.com/prediction-nvidia-stock-going-soar...

    Nvidia's dominant market share in the data center GPU space affords it a significant amount of pricing power. In other words, demand is so strong that it can charge extremely high prices, which is ...

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