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  2. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.

  3. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    IDDFS achieves breadth-first search's completeness (when the branching factor is finite) using depth-first search's space-efficiency. If a solution exists, it will find a solution path with the fewest arcs. [2] Iterative deepening visits states multiple times, and it may seem wasteful.

  4. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In depth-first search (DFS), the search tree is deepened as much as possible before going to the next sibling. To traverse binary trees with depth-first search, perform the following operations at each node: [3] [4] If the current node is empty then return. Execute the following three operations in a certain order: [5] N: Visit the current node.

  5. Graph traversal algorithms - Wikipedia

    en.wikipedia.org/wiki/Graph_traversal

    A depth-first search (DFS) is an algorithm for traversing a finite graph. DFS visits the child vertices before visiting the sibling vertices; that is, it traverses the depth of any particular path before exploring its breadth. A stack (often the program's call stack via recursion) is generally used when implementing the algorithm.

  6. External memory graph traversal - Wikipedia

    en.wikipedia.org/wiki/External_memory_graph...

    Graph traversal is a subroutine in most graph algorithms. The goal of a graph traversal algorithm is to visit (and / or process) every node of a graph. Graph traversal algorithms, like breadth-first search and depth-first search, are analyzed using the von Neumann model, which assumes uniform memory access cost. This view neglects the fact ...

  7. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    The basic idea of the algorithm is this: a depth-first search (DFS) begins from an arbitrary start node (and subsequent depth-first searches are conducted on any nodes that have not yet been found). As usual with depth-first search, the search visits every node of the graph exactly once, refusing to revisit any node that has already been visited.

  8. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    A stack (LIFO queue) will yield a depth-first algorithm. A best-first branch and bound algorithm can be obtained by using a priority queue that sorts nodes on their lower bound. [3] Examples of best-first search algorithms with this premise are Dijkstra's algorithm and its descendant A* search. The depth-first variant is recommended when no ...

  9. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Randomized depth-first search on a hexagonal grid. The depth-first search algorithm of maze generation is frequently implemented using backtracking. This can be described with a following recursive routine: Given a current cell as a parameter; Mark the current cell as visited; While the current cell has any unvisited neighbour cells