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Lord of the Rings Adventure Game (LOR) is a simple, "level-less" role-playing game designed to help introduce new players and gamemasters to role-playing, and was intended as a stepping stone to I.C.E.'s more complex Middle Earth Role Playing (MERP) game. [1]
Shadows of Mordor: Game Two of Lord of the Rings is a text adventure for the Commodore 64, Amstrad CPC, ZX Spectrum, Apple II, MS-DOS, and Mac. It is based on the second part of The Lord of the Rings story.
Lord of the Rings: Game One (released in North America as The Fellowship of the Ring: A Software Adventure) is a video game released in 1985 and based on the book The Fellowship of the Ring, by J. R. R. Tolkien. It was the follow-up to the 1982 game The Hobbit, but did not reach the same level of critical success as its predecessor.
We recommend starting your adventure with The Hobbit, Tolkien’s first published foray into Middle-earth, before moving onto The Lord of the Rings proper. The Hobbit is a rollicking good read ...
Lord of the Rings Adventure Game (Iron Crown Enterprises, 1991) The Lord of the Rings Roleplaying Game (Decipher, Inc., 2002) The One Ring: Adventures over the Edge of the Wild (1st Ed: Cubicle 7, 2011; 2nd Ed: Free League Publishing, 2022)
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
The Hobbit is an illustrated interactive fiction video game released in December 1982 [1] for the ZX Spectrum home computer. Based on the 1937 book The Hobbit, by J. R. R. Tolkien, it was developed at Beam Software by Philip Mitchell and Veronika Megler [2] [3] and published by Melbourne House.
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