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Brackets – free and open-source editor in HTML5/NodeJS by Adobe Team the best for integration frontend; CodeLite – an open source, cross platform IDE for C/C++ and PHP. The built-in plugins supports SVN, SSH/SFTP access, Git database browsing and others. Eclipse – PHP Development Tools (PDT) and PHPEclipse projects.
HipHop for PHP (HPHPc) is a discontinued PHP transpiler created by Facebook. By using HPHPc as a source-to-source compiler , PHP code is translated into C++ , compiled into a binary and run as an executable , as opposed to the PHP's usual execution path of PHP code being transformed into opcodes and interpreted .
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.
As of 21 January 2025 (two months after PHP 8.4's release), PHP is used as the server-side programming language on 75.0% of websites where the language could be determined; PHP 7 is the most used version of the language with 47.1% of websites using PHP being on that version, while 40.6% use PHP 8, 12.2% use PHP 5 and 0.1% use PHP 4.
In computer science, array is a data type that represents a collection of elements (values or variables), each selected by one or more indices (identifying keys) that can be computed at run time during program execution. Such a collection is usually called an array variable or array value. [1]
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
C++ destructors for local variables are called at the end of the object lifetime, allowing a discipline for automatic resource management termed RAII, which is widely used in C++. Member variables are created when the parent object is created. Array members are initialized from 0 to the last member of the array in order.
array implements a compile-time non-resizable array. vector implements an array with fast random access and an ability to automatically resize when appending elements. deque implements a double-ended queue with comparatively fast random access. list implements a doubly linked list. forward_list implements a singly linked list.