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Decentralized Internet of things, or decentralized IoT, is a modified IoT which utilizes fog computing to handle and balance requests of connected IoT devices in order to reduce loading on the cloud servers and improve responsiveness for latency-sensitive IoT applications like vital signs monitoring of patients, vehicle-to-vehicle communication ...
Cyber-physical systems (CPS): the basic technology platform for IoT and IIoT and therefore the main enabler to connect physical machines that were previously disconnected. CPS integrates the dynamics of the physical process with those of software and communication, providing abstractions and modeling, design, and analysis techniques. [1]
ISA100.11a is a wireless networking technology standard developed by the International Society of Automation (ISA). The official description is "Wireless Systems for Industrial Automation: Process Control and Related Applications".
The Institute of Electrical and Electronics Engineers Standards Association (IEEE SA) is an operating unit within IEEE that develops global standards in a broad range of industries, including: power and energy, artificial intelligence systems, internet of things, consumer technology and consumer electronics, biomedical and health care, learning technology, information technology and robotics ...
Narrowband Internet of things (NB-IoT) is a low-power wide-area network (LPWAN) radio technology standard developed by 3GPP for cellular network devices and services. [ 1 ] [ 2 ] The specification was frozen in 3GPP Release 13 ( LTE Advanced Pro ), in June 2016. [ 3 ]
The DSSS version of legacy 802.11 was rapidly supplemented (and popularized) by the 802.11b amendment in 1999, which increased the bit rate to 11 Mbit/s. Widespread adoption of 802.11 networks only occurred after the release of 802.11b which resulted in multiple interoperable products becoming available from multiple vendors.
IEEE 802.11 RTS/CTS (request to send/clear to send) is the optional mechanism used by the 802.11 wireless networking protocol to reduce frame collisions introduced by the hidden node problem. Originally the protocol fixed the exposed node problem as well, but later RTS/CTS does not, but includes ACKs.
Ambient IoT, from ambient and Internet of things, is a concept originally coined by 3GPP [1] that is used in the technology industry referring to an ecosystem of a large number of objects in which every item is connected into a wireless sensor network using low-cost self-powered sensor nodes.