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Articles relating to the games and publications of Conflict Games. Pages in category "Conflict Games games" The following 6 pages are in this category, out of 6 total.
Conflict Zone's main innovation was the use of propaganda, which was crucial in the game, with money second. Coming in the form of Popularity Points , players have to exploit the media in order to gain more PP to unlock units and buildings to help turn the fight in their favour, which faction the player may choose affects the way they are gained.
Conflict management is the process of limiting the negative aspects of conflict while increasing the positive aspects of conflict in the workplace. The aim of conflict management is to enhance learning and group outcomes, including effectiveness or performance in an organizational setting. Properly managed conflict can improve group outcomes.
The game attempts to challenge the player's beliefs and ideas about the conflict. The game has support for educational use with features like an encyclopedia, primary sources, assessment and a teacher's manual. The game is one in a series of serious games made by Serious Games Interactive, under the joint title "Global Conflicts".
Organizational conflict, or workplace conflict, is a state of discord caused by the actual or perceived opposition of needs, values and interests between people working together. Conflict takes many forms in organizations. There is the inevitable clash between formal authority and power and those individuals and groups affected.
In game theory, a win–win game or win–win [1] scenario is a situation that produces a mutually beneficial outcome for two or more parties. [2] It is also called a positive-sum game as it is the opposite of a zero-sum game .
Power and Resolution is a board wargame for 2–4 players in which players control Royalist forces under King Charles I; Parliamentarian forces under Oliver Cromwell; Ireland; and Scotland. [1] The game includes a hex grid map of England, Scotland and part of Ireland, scaled at 19 miles (31 km) per hex, as well as 200 counters and an 8-page ...
The game ends after each player has been sheriff an equal number of times. Scores are tallied based on the numbers in the top right of the card. Contraband cards are generally worth more coins than legal cards. You also get 1 point for each gold remaining.