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World War II: Panzer Claws (aka. Frontline Attack: War Over Europe) (2002) World War II: Frontline Command (2003) Panzer Claws II (2004) Great Battles of WWII: Stalingrad (2004) Super Army (2005) Frontline: Fields of Thunder (2007) Panzer Tactics DS (2007) Talvisota: Icy Hell (2007) World War II: General Commander (2008) (2009 digital release ...
Video games about World War II alternate histories (2 C, 40 P) W. World War II first-person shooters (1 C, 49 P) World War II flight simulation video games (1 C, 51 P)
The game mode, dubbed Nazi Zombies in reference to its first iteration in Treyarch's Call of Duty: World at War, is also set in the events of World War II, as the Third Reich makes a desperate attempt to turn the tide of the war by creating an undead army in the final stages of the war. While the mode is based on science-fiction and is a ...
WWII Online is set in 1940–1944 World War II in Western Europe. It is a virtual battlefield and a combined arms war simulation. A player can command or crew a variety of accurately modeled aircraft; armored fighting vehicles, anti-tank guns, anti-aircraft artillery, four naval vessels, fight as a foot-soldier with a variety of infantry weapons, or play as a paratrooper and drop from either a ...
They felt that although Headquarters: World War II is a good introduction to Slitherine Software's catalog of computer wargames, they would have preferred more background detail to dispel myths about the war. [2] Multiplayer.it compared it to the modern XCOM games but said it is more targeted toward fans of computer wargames. [5]
Frontline: Fields of Thunder: this spin-off from Nival Interactive and N-Game Studios was released in April 2007 (probably initially in the Russian market at end of 2006) at a retail price of US$29.99. [21] MobyGames entry indicates the game was on sale in USA and Germany in March 2007, and Australia in April. [22] It was released by N-Game ...
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Approximately 56% of PC game players in Indonesia are males, with the 21–35 age group making up the largest demographic. [11] According to Euromonitor, Sony consoles are the most popular with a 60.6% market share followed by Microsoft and Nintendo. [7] Mobile games make up the majority of the revenues, with a 52% revenue share in 2015. [12]