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  2. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  3. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    Right-hand rule for cross product. The cross product of vectors and is a vector perpendicular to the plane spanned by and with the direction given by the right-hand rule: If you put the index of your right hand on and the middle finger on , then the thumb points in the direction of .

  4. Gauss's method - Wikipedia

    en.wikipedia.org/wiki/Gauss's_method

    The cross product in respect to a right-handed coordinate system. Calculate cross products, take the cross products of the observational unit direction ...

  5. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  6. Seven-dimensional cross product - Wikipedia

    en.wikipedia.org/.../Seven-dimensional_cross_product

    In three dimensions the cross product is invariant under the action of the rotation group, SO(3), so the cross product of x and y after they are rotated is the image of x × y under the rotation. But this invariance is not true in seven dimensions; that is, the cross product is not invariant under the group of rotations in seven dimensions, SO(7).

  7. Magnetic field - Wikipedia

    en.wikipedia.org/wiki/Magnetic_field

    Here F is the force on the particle, q is the particle's electric charge, E is the external electric field, v, is the particle's velocity, and × denotes the cross product. The direction of force on the charge can be determined by a mnemonic known as the right-hand rule (see the figure).

  8. Play Just Words Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/just-words

    If you love Scrabble, you'll love the wonderful word game fun of Just Words. Play Just Words free online!

  9. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    The direction of ω is chosen using the right-hand rule. With this convention for depicting rotation, the velocity is given by a vector cross product as =, which is a vector perpendicular to both ω and r(t), tangential to the orbit, and of magnitude ω r.