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Markus Alexej Persson was born in Stockholm, Sweden, to a Finnish mother, Ritva, [2] and a Swedish father, Birger, [3] on 1 June 1979. [4] [5] [2] He has one sister.[2] [6] He grew up in Edsbyn until he was seven years old, when his family moved back to Stockholm.
Norman Howell (born May 11, 1975), better known as Notch, is an American R&B, ... His first solo album, Raised by the People, was released in May 2007. Biography
Notch may refer to: Notch (engineering), an indentation or slit in a material; Nock (arrow), notch in the rearmost end of an arrow; Markus Persson (born 1979), a Swedish video game designer known by his online alias "Notch" Notch (musician) (born 1973), a hip hop, R&B, reggae, dancehall and reggaeton artist
Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game That Changed Everything is a book written by Daniel Goldberg and Linus Larsson (and translated by Jennifer Hawkins) about the story of Minecraft and its creator, Markus "Notch" Persson. The book was released on October 17, 2013, and includes many different tips and tricks for ...
House of Music was released on November 19, 1996, by Mercury Records. The label planned the release date to coincide with the peak holiday shopping period and ran ad campaigns scheduled for network cable, syndicated television shows, and radio stations. [30] Tony! Toni!
Rosenfeld was born in East Germany in 1989. [7] [8] His father was a goldsmith, and his family had a musical background before they pursued other careers. [9]He learned to create music on early versions of Schism Tracker (a popular clone of Impulse Tracker) and Ableton Live in the early 2000s, both rudimentary tools at the time. [10]
The concert movie was released in for any territory on two different release dates. On November 8, 2010, Crossroads Guitar Festival 2010 was made available in the United Kingdom and every other country, except the United States. On November 9, 2010, the music film was also released in North America.
Minicraft was developed by Minecraft creator Markus Persson in 48 hours as a part of the 22nd Ludum Dare competition, which requires game developers that enter the contest to make a game in 48 hours based on a theme that is released just before the time starts. [3]