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Zelda II: The Adventure of Link [a] is an action role-playing game developed and published by Nintendo.It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda.
[6] [7] Although he is mainly silent in the video games, he does speak in the Legend of Zelda cartoon series and the CD-i games from The Legend of Zelda series produced by Philips. [8] Link was recognised as the second greatest video game character of all time behind Mario in the Guinness World Records Gamer's Edition 2011. [ 9 ]
The Legend of Zelda: Collector's Edition, released for the GameCube in 2003, [105] included the original The Legend of Zelda, Zelda II, Ocarina of Time, Majora's Mask, and a demo of The Wind Waker. The Legend of Zelda: The Wind Waker HD was released for Wii U in 2013.
[2] [3] The two latter entries are the first to feature Princess Zelda as the protagonist instead of Link. Faces of Evil and Wand of Gamelon use the side-scrolling view introduced in Zelda II: The Adventure of Link (1987), while Zelda's Adventure has a top-down view reminiscent of the original 1986 game. [1] [4] All three are non-canon to the ...
The original usage of the phrase in Zelda II: The Adventure of Link "I am Error" is a quote from the 1987 video game Zelda II: The Adventure of Link. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is Ore no na wa Erā da… (オレノナハ エラー ダ…
Packet Tracer is a cross-platform visual simulation tool designed by Cisco Systems that allows users to create network topologies and imitate modern computer networks. The software allows users to simulate the configuration of Cisco routers and switches using a simulated command line interface.
With the growth in popularity of video gaming in the early 1980s, a new genre of video game guide book emerged that anticipated walkthroughs. Written by and for gamers, books such as The Winners' Book of Video Games (1982) [1] and How To Beat the Video Games (1982) [2] focused on revealing underlying gameplay patterns and translating that knowledge into mastering games. [3]
Donkey Kong II was released as a part of the Multi Screen series on March 7, 1983. [12] It is a dual-screen single-player game and has a brown clamshell body. Hirokazu Tanaka composed the music. [59] Donkey Kong II was recreated in Game & Watch Gallery 3 for Game Boy Color.