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dice cup A cup used to shake and roll the dice. [11] die, dice A die is one of usually two or three six-sided cubes used in playing a tables game. Each face of the cube is marked with a number of pips from 1 to 6 that is used in moving men or scoring. Plural: dice. division Same as quadrant. [2] doubles See doublet. doublet Two dice each with ...
7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...
A dice roll is a 'doublet' (doublet) if the two numbers are the same, and 'singletons' (coup simple) if they are different. Singletons are announced highest number first: e.g. "6 and 4" or "3 and A" (the 1 is always said to be Ace). The doublets have individual names: [28] doublet of Aces: bezas (diminutive of ambesas [b]), bezet;
a single roll bet for 2 or 12 hi-lo-yo a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways horn A divided bet on the 2, 3, 11, 12 horn high A horn bet with addition units going to a specific number.
If a doublet is thrown, the player may play down (in phase 1) or bear off (in phase 2) as many men as the total of the two dice e.g. if two deuces are thrown, four men may be played or borne off; if two fives are thrown, ten men may be played down or borne off. Hence the name of the game.
A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally not shown. For example, d4 denotes one four-sided die; 6d8 means the player should roll six eight-sided dice and sum the results.
White dice with black dots on a blue background, representing classic games. The post Roll The Dice And Test Your Knowledge: Prove To Yourself That You Can Get 23/23 Right first appeared on Bored ...
If a player rolls acey-deucey but is unable to utilize both the 1 and 2 (most likely because he is blocked), their turn ends. They do not get a doublet, and they do not get another roll. If a player rolls doublets but is unable to utilize all 4 moves (most likely because they are blocked), their turn ends. They do not get another roll.