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  2. Book of Challenges - Wikipedia

    en.wikipedia.org/wiki/Book_of_Challenges

    The reviewer from Pyramid noted that for the Book of Challenges, Wizards of the Coast put up one preview encounter with a logic puzzle on its website, and provided two web enhancements dealing with useful equipment and scrolls used for gaining information in a dungeon, plus a bonus encounter for when a lone scout goes ethereal. [3]

  3. Puzzle box - Wikipedia

    en.wikipedia.org/wiki/Puzzle_box

    Japanese puzzle box, closed Japanese puzzle box, open. A puzzle box (also called a secret box or trick box) is a box that can be opened only by solving a puzzle. Some require only a simple move and others a series of discoveries. Modern puzzle boxes developed from furniture and jewelry boxes with secret compartments and hidden openings, known ...

  4. Acrostic (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Acrostic_(puzzle)

    An acrostic puzzle published in State Magazine in 1986. An acrostic is a type of word puzzle, related somewhat to crossword puzzles, that uses an acrostic form. It typically consists of two parts. The first part is a set of lettered clues, each of which has numbered blanks representing the letters of the answer.

  5. Gold Box - Wikipedia

    en.wikipedia.org/wiki/Gold_Box

    Gold Box is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the Advanced Dungeons & Dragons role-playing game from TSR, Inc. [1] These games shared a common game engine that came to be known as the "Gold Box Engine" after the gold-colored boxes in which most games of the series were sold.

  6. Eternity II puzzle - Wikipedia

    en.wikipedia.org/wiki/Eternity_II_Puzzle

    The Eternity II puzzle (E2 or E II) is an edge-matching puzzle launched on 28 July 2007. [1] [2] It was developed by Christopher Monckton and marketed and copyrighted by TOMY UK Ltd as a successor to the original Eternity puzzle. The puzzle was part of a competition in which a $2 million prize was offered for the first complete solution. The ...

  7. The Hardest Logic Puzzle Ever - Wikipedia

    en.wikipedia.org/wiki/The_Hardest_Logic_Puzzle_Ever

    The Hardest Logic Puzzle Ever is a logic puzzle so called by American philosopher and logician George Boolos and published in The Harvard Review of Philosophy in 1996. [ 1 ] [ 2 ] Boolos' article includes multiple ways of solving the problem.

  8. Dungeon! - Wikipedia

    en.wikipedia.org/wiki/Dungeon!

    Dungeon! simulates some aspects of the Dungeons & Dragons (D&D) role-playing game, which was released in 1974, although Megarry had a prototype of Dungeon! ready as early as 1972. [4] Dungeon! features a map of a simple six-level dungeon with hallways, rooms, and chambers. Players move around the board seeking to defeat monsters and claim treasure.

  9. The Ruins of Undermountain - Wikipedia

    en.wikipedia.org/wiki/The_Ruins_of_Undermountain

    The set provides the "first three levels of the original dungeon of Undermountain, beneath the city of Waterdeep". [1] The entire Ruins of Undermountain is purported to be the "deepest dungeon of them all" with nine levels and fourteen sub-levels. [1] It contains two books describing the Undermountain complex. [1]