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  2. Competitive programming - Wikipedia

    en.wikipedia.org/wiki/Competitive_programming

    Petr Mitrichev (left) and Gennady Korotkevich (right), two prominent competitive programmers during the 2013 Yandex algorithm cup. Competitive programming or sport programming is a mind sport involving participants trying to program according to provided specifications. The contests are usually held over the Internet or a local network.

  3. Zermelo's theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Zermelo's_theorem_(game...

    In game theory, Zermelo's theorem is a theorem about finite two-person games of perfect information in which the players move alternately and in which chance does not affect the decision making process. It says that if the game cannot end in a draw, then one of the two players must have a winning strategy (i.e. can force a win).

  4. Nim - Wikipedia

    en.wikipedia.org/wiki/Nim

    The evolution graph of the game of nim with three heaps is the same as three branches of the evolution graph of the Ulam–Warburton automaton. [9] Nim has been mathematically solved for any number of initial heaps and objects, and there is an easily calculated way to determine which player will win and which winning moves are open to that player.

  5. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.

  6. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    AlphaZero is a generic reinforcement learning algorithm – originally devised for the game of go – that achieved superior results within a few hours, searching a thousand times fewer positions, given no domain knowledge except the rules."

  7. Algorithmic game theory - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_game_theory

    Algorithmic game theory (AGT) is an area in the intersection of game theory and computer science, with the objective of understanding and design of algorithms in strategic environments. Typically, in Algorithmic Game Theory problems, the input to a given algorithm is distributed among many players who have a personal interest in the output.

  8. Negamax - Wikipedia

    en.wikipedia.org/wiki/Negamax

    The person performing the game tree search is considered to be the one that has to move first from the current state of the game (player in this case) NegaMax operates on the same game trees as those used with the minimax search algorithm. Each node and root node in the tree are game states (such as game board configuration) of a two player game.

  9. HackerRank - Wikipedia

    en.wikipedia.org/wiki/HackerRank

    HackerRank's programming challenges can be solved in a variety of programming languages (including Java, C++, PHP, Python, SQL, and JavaScript) and span multiple computer science domains. [ 2 ] HackerRank categorizes most of their programming challenges into a number of core computer science domains, [ 3 ] including database management ...