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  2. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  3. Minimum effort game - Wikipedia

    en.wikipedia.org/wiki/Minimum_Effort_Game

    In Game theory, the minimum effort game or weakest link game is a game in which each person decides how much effort to put in and is rewarded based on the least amount of effort anyone puts in. [1] It is assumed that the reward per unit of effort is greater than the cost per unit effort, otherwise there would be no reason to put in effort.

  4. Strategy-stealing argument - Wikipedia

    en.wikipedia.org/wiki/Strategy-stealing_argument

    In the game of Chomp strategy stealing shows that the first player has a winning strategy in any rectangular board (other than 1x1). In the game of Sylver coinage, strategy stealing has been used to show that the first player can win in certain positions called "enders". [4] In all of these examples the proof reveals nothing about the actual ...

  5. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...

  6. Game form - Wikipedia

    en.wikipedia.org/wiki/Game_form

    Similarly, an auction is a game form that takes each bidder's price and maps them to both a winner and a set of payments by the bidders. Often, a game form is a set of rules or institutions designed to implement some normative goal (called a social choice function ), by motivating agents to act in a particular way through an appropriate choice ...

  7. Fictitious play - Wikipedia

    en.wikipedia.org/wiki/Fictitious_play

    In game theory, fictitious play is a learning rule first introduced by George W. Brown. In it, each player presumes that the opponents are playing stationary (possibly mixed) strategies. In it, each player presumes that the opponents are playing stationary (possibly mixed) strategies.

  8. Glossary of game theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_game_theory

    Determined game (or Strictly determined game) In game theory, a strictly determined game is a two-player zero-sum game that has at least one Nash equilibrium with both players using pure strategies. [2] [3] Dictator A player is a strong dictator if he can guarantee any outcome regardless of the other players.

  9. Strategic dominance - Wikipedia

    en.wikipedia.org/wiki/Strategic_dominance

    In game theory, a strategy A dominates another strategy B if A will always produces a better result than B, regardless of how any other player plays no matter how that player's opponent or opponents play. Some very simple games (called straightforward games) can be solved using dominance.