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In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [18]
Resident Evil 5 runs on version 1.4 of Capcom's MT Framework engine [29] and scenes were recorded by motion capture. It was the first video game to use a virtual camera system, [30] which allowed the developers to see character movements in real time as the motion-capture actors recorded. [31]
Resident Evil, known as Biohazard (バイオハザード, Baiohazādo) in Japan, is a Japanese horror game series and media franchise created by Capcom.It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures.
RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.
Chris is first introduced in Resident Evil as a pointman for the Raccoon City Police Department's S.T.A.R.S. Alpha Team. In the fight against Bio-Organic Weapons (B.O.W), Chris becomes a co-founder of the B.S.A.A, a counter terrorism organization dedicated to fighting the threat of B.O.W's unleashed by criminal or terrorist elements on a global scale.
Sheva Alomar (Japanese: シェバ・アローマ, Hepburn: Sheba Arōma) is a character in the Resident Evil survival horror video game series created by the Japanese company Capcom. Introduced in the 2009 video game Resident Evil 5, she is a native African operative of an anti-bioterrorism group and the new partner of the series' veteran Chris ...
Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view. Resident Evil 7 is the first full-length game to use Capcom's in-house RE Engine.
Pablo Kuntz (Resident Evil) [6]Richard Waugh (Code: Veronica, Resident Evil Zero and 4, Wesker's Report) [7] Peter Jessop (Resident Evil remake) [8] D. C. Douglas (The Umbrella Chronicles, Resident Evil 5, The Darkside Chronicles, Marvel vs. Capcom 3, Ultimate Marvel vs. Capcom 3, The Mercenaries 3D, Revelations 2, Resident Evil Zero HD Remaster (Wesker Mode only), Umbrella Corps, Teppen) [7]