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The basic concept of the game is the double siege, with Roman lines facing both inwards around Alesia, and outwards against Gallic relieving forces.The exact lines of the fortifications are preprinted on the game board; the Roman player starts by placing all the Roman counters, which may go anywhere outside Alesia, although there are advantages to placing them along the fortification lines.
Miniature wargames are a form of wargaming designed to incorporate miniatures or figurines into play, which was invented at the beginning of the 19th century in Prussia.The miniatures used represent troops or vehicles (such as tanks, chariots, aircraft, ships, etc.).
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In his 1977 book The Comprehensive Guide to Board Wargaming, Nick Palmer acknowledged that the first two scenarios of Caesar's Legions were easy enough to allow new players to learn the rules, but "Unfortunately the early scenarios are too simple for most tastes, and unbalanced in favour of the Romans. The later [scenarios], however, are ...
In the August–September 1980 edition of Different Worlds (Issue #9), Lynn Willis thought that Dunnigan's basic thesis was that wargaming is simple. However, noting the 272 pages "interspersed with 50–60 charts, maps, and rules excerpts", Willis commented, "I am not sure how well simplicity can be proved by a complex execution which ...
Pharsalus is a two-player board wargame where one player controls the legions of Caesar and the forces of his allies, and the other the Roman Republican legions of Pompey. With a 22" x 28" hex grid map, and 480 counters, the game's complexity has been characterized as "somewhat more unusual than others — a step above the straight SPI PRESTAGS ...
The incorporation of Totten's Strategos into MMSA wargaming culminated with the 1968 development of Strategos N, a compact set of Napoleonic wargaming rules devised by Wesely and other MMSA members. Dave Wesely developed Strategos N as the first MMSA Strategos variant for the first time in 1968. It was later self-published in 1970, and again in ...
General Quarters is a set of naval wargaming rules written by Lonnie Gill that were first published in the 1970s. Being quick and easy to play, they have become one of the most popular series of World War I and World War II era naval rules (the rules topped a poll of popular wargame rules among members of the Naval Wargames Society).