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  2. Ergonomics - Wikipedia

    en.wikipedia.org/wiki/Ergonomics

    Ergonomics (or human factors) is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data and methods to design to optimize human well-being and overall system performance. Part of a series on.

  3. Neuroergonomics - Wikipedia

    en.wikipedia.org/wiki/Neuroergonomics

    Neuroergonomics. Neuroergonomics is the application of neuroscience to ergonomics. Traditional ergonomic studies rely predominantly on psychological explanations to address human factors issues such as: work performance, operational safety, and workplace-related risks (e.g., repetitive stress injuries). Neuroergonomics, in contrast, addresses ...

  4. Cognitive ergonomics - Wikipedia

    en.wikipedia.org/wiki/Cognitive_ergonomics

    Cognitive ergonomics is a scientific discipline that studies, evaluates, and designs tasks, jobs, products, environments and systems and how they interact with humans and their cognitive abilities. It is defined by the International Ergonomics Association as "concerned with mental processes, such as perception, memory, reasoning, and motor ...

  5. Engineering psychology - Wikipedia

    en.wikipedia.org/wiki/Engineering_psychology

    Engineering psychology, also known as Human Factors Engineering or Human Factors Psychology, is the science of human behavior and capability, applied to the design and operation of systems and technology. [1] As an applied field of psychology and an interdisciplinary part of ergonomics, it aims to improve the relationships between people and ...

  6. Anthropometry - Wikipedia

    en.wikipedia.org/wiki/Anthropometry

    The field of ergonomics employs anthropometry to optimize human interaction with equipment and workplaces. Anthropometry (/ ænθrəˈpɒmɪtrɪ / ⓘ, from Ancient Greek ἄνθρωπος (ánthrōpos) 'human' and μέτρον (métron) 'measure') refers to the measurement of the human individual. An early tool of physical anthropology, it has ...

  7. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    620.8'2—dc20. The Design of Everyday Things is a best-selling [1] book by cognitive scientist and usability engineer Donald Norman. Originally published in 1988 with the title The Psychology of Everyday Things, it is often referred to by the initialisms POET and DOET. A new preface was added in 2002 and a revised and expanded edition was ...

  8. Fitts's law - Wikipedia

    en.wikipedia.org/wiki/Fitts's_law

    Fitts's law: draft of target size W and distance to target D. Fitts's law (often cited as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. The law predicts that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and ...

  9. Activity-centered ergonomics - Wikipedia

    en.wikipedia.org/wiki/Activity-centered_ergonomics

    Ergonomic analysis of work (EAW) is the main tool of the activity-centered ergonomic intervention. It can help to solve several problems related to working conditions or the design of tools and equipment. Aspects of health in work. On the physical health including the musculoskeletal disorder (MSD) affecting 12 to 14% of employees.