Search results
Results from the WOW.Com Content Network
Problem-solving processes differ across knowledge domains and across levels of expertise. [59] For this reason, cognitive sciences findings obtained in the laboratory cannot necessarily generalize to problem-solving situations outside the laboratory. This has led to a research emphasis on real-world problem solving, since the 1990s.
The main purpose of a problem statement is to identify and explain the problem. [3] [4] Another function of the problem statement is as a communication device. [3] Before the project begins, stakeholders verify the problem and goals are accurately described in the problem statement. Once approved, the project reviews it.
NC = P problem The P vs NP problem is a major unsolved question in computer science that asks whether every problem whose solution can be quickly verified by a computer (NP) can also be quickly solved by a computer (P). This question has profound implications for fields such as cryptography, algorithm design, and computational theory.
The answer to a research question will help address a research problem or question. [5] Specifying a research question, "the central issue to be resolved by a formal dissertation, thesis, or research project," [6] is typically one of the first steps an investigator takes when undertaking research.
A key concept in epistemic logic, this problem highlights the importance of common knowledge. Some authors also refer to this as the Two Generals' Paradox, the Two Armies Problem, or the Coordinated Attack Problem. [1] [2] The Two Generals' Problem was the first computer communication problem to be proven to be unsolvable. [3]
According to A. J. Ayer, metaphysicians make statements which claim to have "knowledge of a reality which [transcends] the phenomenal world". [14] Ayer, a member of the Vienna Circle and a noted English logical-positivist, argued that making any statements about the world beyond one's immediate sense-perception is impossible. [15]
Vacuum World, a shortest path problem in which the goal is to vacuum up all the pieces of dirt. In scientific disciplines, a toy problem [1] [2] or a puzzlelike problem [3] is a problem that is not of immediate scientific interest, yet is used as an expository device to illustrate a trait that may be shared by other, more complicated, instances of the problem, or as a way to explain a ...
The ideas in the problem frames approach have been generalized into the concepts of problem-oriented development (POD) and problem-oriented engineering (POE), of which problem-oriented software engineering (POSE) is a particular sub-category. The first International Workshop on Problem-Oriented Development was held in June 2009.