Search results
Results from the WOW.Com Content Network
The game became notable after its release for its accuracy to the games, despite not being a ROM hack or modification to an existing Sonic game. [3] Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS.
Sonic and the Fallen Star is a 2D Sonic game featuring original levels and music. It is inspired by multiple 2D Sonic titles, Sonic Heroes, and the Before the Sequel and After the Sequel fangames. [29] Sonic Time Twisted is a 2D Sonic game in the style of the 16-bit titles, mostly following that of Sonic the Hedgehog 3 and Sonic CD. It includes ...
According to Iizuka, these incidents, coupled with stringent Sega deadlines and an unpolished game engine, forced Sonic Team to rush development. [88] None of the 15th-anniversary Sonic games were successful critically, [118] [119] and Sonic '06 became regarded as the worst game in the series, panned for its bugs, camera, controls, and story.
It was Sonic the Hedgehog that made the Sega Genesis a fixture in living rooms across the country. The flagship series delivered successful sequels such as Sonic the Hedgehog 2, 3, and Knuckles ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Hirokazu Yasuhara (安原 広和, Yasuhara Hirokazu, born October 12, 1965) (also credited as Carol Yas) is a Japanese video game designer.He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka. [1]
Sonic R (ソニックR, Sonikku Āru) is a 1997 racing game developed by Traveller's Tales and Sonic Team and published by Sega for the Sega Saturn.It is the third racing game in the Sonic the Hedgehog series, and the first to feature 3D computer graphics.
Sonic the Hedgehog was the best-selling home video game of 1991, [108] with 2 million copies sold worldwide by the end of the year, [109] becoming Sega's best-selling home video game up until then. [110] In 1991, Sonic the Hedgehog helped Sega generate a gross revenue of $1 billion in console sales and capture a 65% share of the European ...