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Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.
Rendered resolution dynamically adjusts in real time to achieve user-defined fps targets (e.g., 144 fps on a 144 Hz monitor). [ 20 ] ^ The algorithm does not necessarily need to be implemented using these presets; it is possible for the implementer to define custom input and output resolutions.
This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio).
160×144 (23k) 160 144 23,040 10:9 (effectively 4:3 (non-square pixels) on Game Gear) 2 bpp (6 bpp effective) HQVGA: Half Quarter Video Graphics Array Used with some smaller, cheaper portable devices, including the Nintendo Game Boy Advance. 240×160 (38k) 240 160 38,400 3:2 ST Low/Med Resolution Atari ST (etc.) Colour, Broadcast-standard
The Radeon 400 series is a series of graphics processors developed by AMD.These cards were the first to feature the Polaris GPUs, using the new 14 nm [8] FinFET manufacturing process, developed by Samsung Electronics and licensed to GlobalFoundries.
The GeForce 900 series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series and serving as the high-end introduction to the Maxwell microarchitecture, named after James Clerk Maxwell.
RDNA 2 is a GPU microarchitecture designed by AMD, released with the Radeon RX 6000 series on November 18, 2020. Alongside powering the RX 6000 series, RDNA 2 is also featured in the SoCs designed by AMD for the PlayStation 5 , Xbox Series X/S , and Steam Deck consoles.
The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]