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Sumo Wrestlers - Commodore 64 - 1985 (published exclusively in North America and Europe) Sumo Fighter: Tōkaidō Basho - Game Boy - JP 1991 (NA 1993) Super Duper Sumos - Game Boy Advance (NA October 26, 2003) Sumo Slam - non-commercial flash PC game by Orange Fox Games - 2007; Spaceman Sumo - BlackBerry - 2009; Tsuppari Ōzumō Wii Heya (JP ...
Aah! Harimanada is notable as an animated series based on the rare theme of sumo wrestling; following the end of the series' broadcast, no other such series would be produced until the premiere of Rowdy Wrestler!! Matsutaro in 2014. Aah! Harimanada was adapted into three video games of the same name in 1993.
He began his professional career in Japan in 2001 under the name Daishōchi Kenta (Japanese: 大翔地 健太); tiring of the lifestyle, he retired from professional sumo wrestling in 2005. As an amateur, he won the Sumo World Championships twice in 2006 and 2007 and was a gold medalist at the 2009 World Games and 2013 World Combat Games .
Kimarite (Japanese: 決まり手) is the technique used in sumo by a rikishi (wrestler) to win a match. It is officially decided or announced by the gyōji (referee) at the end of the match, though judges can modify this decision.
64 Ōzumō [a] is a sumo wrestling simulation video game for the Nintendo 64 released in Japan on November 28, 1997. Gameplay
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Sumo (Japanese: 相撲, Hepburn: sumō, Japanese pronunciation:, lit. ' striking one another ') [1] is a form of competitive full-contact wrestling where a rikishi (wrestler) attempts to force his opponent out of a circular ring or into touching the ground with any body part other than the soles of his feet (usually by throwing, shoving or pushing him down).
Professional sumo as administered by the Japan Sumo Association is divided into six ranked divisions. Wrestlers are promoted and demoted within and between these divisions based on the merit of their win–loss records in official tournaments.