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BioShock is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.
The Collection features upgraded versions of BioShock, BioShock 2 and BioShock Infinite, with new textures and support for higher resolution displays and framerates. The compilation was released in September 2016 for PlayStation 4 , Xbox One , and Windows ; versions for macOS and Nintendo Switch followed in August 2017 and May 2020, respectively.
BioShock 2 received positive reviews, although not as warm as that of its predecessor. [103] [104] Review aggregator Metacritic assigned the game a weighted average critic score of 88/100 across all platforms. [88] [89] [90] Reviewers noted BioShock 2 's fundamental similarity to its predecessor, but disagreed on whether the similarity was a ...
BioShock is a retrofuturistic video game series created by Ken Levine, published by 2K and developed by several studios, including Irrational Games and 2K Marin.The BioShock games combine first-person shooter and role-playing elements, giving the player freedom for how to approach combat and other situations, and are considered part of the immersive sim genre.
[24] [25] [26] E.T. is commonly cited, alongside Pac-Man for the Atari 2600, as the catalyst for a crash of the video game industry in 1983, as Atari had hoped that brand loyalty would help keep consumers buying their games regardless of quality. [26] [27] E.T. was universally panned by critics, with nearly every aspect of the game facing heavy ...
BioShock Infinite: Burial at Sea is a two-part single-player expansion to the first-person shooter video game BioShock Infinite. It was developed by Irrational Games and published by 2K for PlayStation 3, OS X, Windows, Xbox 360, and Linux platforms. Episode One was released digitally on November 12, 2013, followed by Episode Two on March 25, 2014.
Since the release of System Shock 2, Levine had been trying to pitch a sequel to publishers without success.Starting around 2002, Levine led a small development team at Irrational to create BioShock, a game with a similar narrative approach and free-form approach as System Shock 2, using idea of having the player navigate through three factions, drones that carried a desirable resource ...
BioShock: August 21, 2007: 43 million [71] BioShock is a retrofuturistic video game series published by 2K Games and developed by several studios, including Irrational Games which created the series. It is considered a spiritual successor to the System Shock series, on which many of Irrational's team had worked previously. The franchise has ...