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Haptic perception (Greek: haptόs "palpable", haptikόs "suitable for touch") means literally the ability "to grasp something", and is also known as stereognosis. Perception in this case is achieved through the active exploration of surfaces and objects by a moving subject, as opposed to passive contact by a static subject during tactile perception. [1]
For example, sensory cues include visual cues, auditory cues, haptic cues, olfactory cues and environmental cues. Sensory cues are a fundamental part of theories of perception , especially theories of appearance (how things look).
The sense of touch is the fundamental component of haptic communication for interpersonal relationships. Touch can be categorized in many terms such as positive, playful, control, ritualistic, task-related or unintentional. It can be both sexual (kissing is one example that some perceive as sexual), and platonic (such as hugging or a handshake).
Haptic perception relies on the forces experienced during touch. [24] Professor Gibson defined the haptic system as "the sensibility of the individual to the world adjacent to his body by use of his body." [25] Gibson and others emphasized the close link between body movement and haptic perception, where the latter is active exploration.
Haptic memory is the form of sensory memory specific to touch stimuli. Haptic memory is used regularly when assessing the necessary forces for gripping and interacting with familiar objects. [ 1 ] It may also influence one's interactions with novel objects of an apparently similar size and density.
The environment acts as an external stimulus, and tactile perception is the act of passively exploring the world to simply sense it. To make sense of the stimuli, an organism will undergo active exploration, or haptic perception, by moving their hands or other areas with environment-skin contact. [16]
People who seek treatment for fear of flying usually have a debilitating phobia. (rudi_suardi/E+/Getty Images)
Haptic technology allows for kinesthetic and tactile interface design. The field of digital co-presence envelops Teledildonics as well. The Kiiroo SVir is a good example of an Adult CyberToy that incorporates tactile input, by means of a surface that is touch capacitive, and an inside that is kinesthetic in nature. 12 rings contract, pulse and ...